Mana, Muscie, and Angel were the three characters I was going to model as one large group, but as this semester began, I decided to omit the last of the three; Angel.
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgEU8dQnvFfh3kRxv3d6ZxJzg68AykALFPmNm4kSxO0mPybVJJnf3FwnLbGs3z7aKaKO-UC68LIIVBsPIlMjPpvww43AjCB1iSlEVK_mZTraxAY6p_wiFdW_HXrkqsexlsdEwrVbFyPZj8O/s320/Angel.jpg)
"Angel the Battle Priest"
For the sake of time and character development, I will no longer be working on Angel, but rather developing the other two more deeply. They will be intended as game or low poly count models with a lot of attention to detail in textures. After this initial post I will be posting the development of Mana and Muscie, and hopefully you will all enjoy watching them as they grow! As well as this blog I will be posting on the Center's main student forum, where I may get critiques from colleagues and instructors alike.
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