Here is my second model of the semester. She was first conceptualized about three semesters ago in Life Drawing class. The criteria for "him" at the time was a human structure with a uniquely inhuman design. The actual model I made was of sculpy, and again, at the time, Vladmira was Vladmir.
Now, after having an issue with the character I developed last semester, I had chosen to pick Vladmir up again. In his redesigning process, the unanimous vote was cast (of myself and Sean) to make him a her. I'm not too proud of the older version sketches, but I'll put them here just to show the changes I've made.
The updated version, in my opinion, looks much better. She has more fin variation, a better build, breasts (which are always great), and other minor changes to make her more appealing, and in some cases, more proper (like her tail fin is going the correct way).
So all in all, I'm glad to be working on her again. She will be made with the specifications of this years Dominance War (www.gameartisans.org) which is a low polie count model of 9k tris. I'm currently working on her base mesh and shall post her progress as she does. I hope you'll all enjoy her as much as I do!
Wednesday, July 16, 2008
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